I'm on mac and there was a part where i went in the vent form the weird staircase after corectly entering a code, but it was pitch black and i could no see or do anything but pause and quit the game. is this intensional?
Oh developers. You beautiful, wonderful people that at this moment I want nothing more than to hurl insults at.
I spent 6 hours in one sitting on this game. I wrote down every code, every set of directions, I took pictures on my phone, and so much more. I was ABSOLUTELY SOLD that this was going to be a situation where a long string of directions was needed. And eventually I was stumped.
By pure chance (I literally stopped to eat some food) I, after six hours of desperate door opening, managed to create the conditions needed for the win.
When I tell you I gasped so hard I choked on my food, I sincerely mean it.
You. Cheeky. Beautiful. Horrible people.
Anyway you'll be happy to know I went into legitimately every room possible before I finally won according to exploration mode, so at least I got the full experience I guess.
Joking aside, this was a ton of fun. You all totally nailed the liminal space feel, and definitely accomplished your goal when it came to making the player think way too hard about the objective.
What a crazy, weird, and yet strangely fun game! Maybe it has something to do with "just one more door, and The Door will be right there. Just one more door. Ok, NOW one more door..." I could have kept going for hours possibly, but started to get tired. But to be honest tho, I dont even want to find The Door, I just want to see more rooms! There were some crazy weird places in here, some with a super creepy filter on it that just really made me worried something was going to jump out! Maybe adding some kind of entity that just stays at the edge of the vision fog, never wanting to get to close, but always moving will REALLY boost that creep factor! Is it a monster? Death? Some other poor soul that got stuck looking for The Door? Maybe if you catch it, it'll open a special room that has become its home.
Really enjoyed the game, and I hope you enjoy my video!
[Spoilers, don't read if you want to complete the game by yourself].
_________________________________________________
The game is very very very very good, I love all the liminal spaces. One thing, I've completed the game and gained access to the exploration mode, but I can't find the last 2 rooms, I need help and rest, maybe someone can help me with some tips or hints to find those; the rooms that I need to see to unlock them all are: "Your Jumps Are Annoying", and "Find the code [Backrooms]" (I searched for hours in the game, in the backrooms, but couldn't find any clues, codes... nothing).
Raivk here, the dev from Teagher Studio working on the update. I'm going through a quite chaotic period of my life right now, and Teagher Studio is a side project of mine (not my main job). Don't worry the update is still in the works. Everything is designed and planned. Just gotta find the time to create the new rooms. I'll post an update soon to give some news!
Thanks a lot for your interest in our game, I'm so happy to see this!
Oh and to give you some more news, the remainder of the team is working on an exciting new project beside the final update of Just More Doors. It's not a sequel but we did notice that a lot of people liked this type of game. I'm sure you'll like it! You'll be hearing more from it when we'll have enough things to show.
Thank you! We'll try to make other games with this vibe. We just released a new devlog about Just More Doors, do not hesitate to take a look at it, there's some info about the final update.
I loved this! I don't think I got quite everything but I very much enjoyed the game. One small note I would add is that it felt a bit disappointing to find all the hidden rooms only for them to be nothing, a monument to stare at, the only one that provided some sort of interaction was the radio seeds one, so I would have wished to see more that you could actually interact with. Other than that I can't say there's anything I dislike! I loved everything, from the way the models gave a very modern and secluded feel to the rooms, to the audio design, to even the fact that there was a secret button that turn everything to comic sans, everything was fantastic! I will be playing more Teagher Studio games very soon!
Ok the story of this button is simple : we had an empty space in the options menu. It was ugly. We put a button. Well we didn't know what this button would do so we named it "???". And at some point in the making of this game, one of the devs just made it change EVERY TEXTS to use the font comic sans. And that's it, pure randomness ahah.
Hi, i did finish the game..but i feel like 1 ending is under-rewarding for a game like this.... a 2 hours playtime is barely enough to understand the many options u have... i am sad i can't replay the intro scene even re-unzipping the game.. about the current ending..it feels deserved but not that special...knowing that you can miss on the opportunity to see so many rooms is just meh...
i kinda tried some weird strats that maybe they could have made into a purpuose...like using the low grav room to try to go back to the room above... or trying mixing up rainbow light up and rainbow light down (i cant' spoiler much) i tried to spy on top of the maze* i tried to go down when collecting umbrella...all those could have made into new rooms... i also tried jumping on top of ropes of extra museum areas... i was quite confused about the color pattern changing everywhere...but still pretty fun touch... i felt like most easter egg rooms were yes spooky but also kinda empty the pad for the code having way too many codes is just not that intresting...unless u have to copy more than 4 codes i gave up on keeping track of them cos' of lack of variety on the room where you end up...still so many good possibilities
Thanks for playing! Glad you enjoyed the game and thanks for the feedback.
For the intro part, you can totally replay it. Go into the options, and there's a checkbox named "Skip Intro". Untick it, and play! You'll be back to the intro.
I really want to find that door… so many doors to choose though. Great work! Really enjoyed this and plan on making a second video. The museum was very nice lol.
Even though the gist of the game is trying to figure out how to win, I actually thing I really enjoyed finding new rooms through codes and directions more. I think the puzzle element could be expanded on a tiny bit more if you ever make a sequel. Nothing crazy, tho. Maybe a few rooms where there is real danger too, like in Anemoiapolis.
This game is super fun but I'd like to reset my progress so I can do a completely fresh run and have no idea how to do so... Where is the game's save data stored on macos?
3/5 stars its repetitive and i quit when i encountered the backrooms for the second time it makes me think i'm almost done and then it repeats itself made me hurt my back after making me sit for so long
Bro! i can't sleep at night anymore, This game is SO WEIRD, but in a good way kinda but somehow not. HELP ME. When you think you almost done it, you didnt and then you see something completly off and its just.. my head hurts! pls make it stop
Hello, i just want to say that i love your game but i just cant understand where am i even suppose to start searching for the code in backrooms and nature rooms. It would be wonderful if you will give me some type of hint of just write it here. Again than you very much for the game and i wish you all the best
oh and also there is a locked room under creepy mall room in exploration mode but im pretty sure i have found all of the codes there are in the game or is it second ending?
What an great experience! We loved finding something new every time we went to end the video so it kept us playing. You guys have something special here. This is Lil Beef's new favorite game. Fantastic work. 194 stars out of 10!
Thanks for playing! That was really cool. You were wondering how many secrets rooms there are in this game... There are 70! And there's actually a way to win. But it's kinda hard to figure it out ;)
Oh no it's happening again. It's becoming a running gag...
We are moving a lot of things to ensure a correct world generation when going through a door, and somehow, Unity's physics go wonky, making the player fall through the floor. Though, it's impossible to reproduce it in the editor. In build, it's totally random. We never succeeded to reproduce it in debug mode..
So it's been random fixes since the beginning. It should'nt be even remotely possible to fall through the floor with how we fixed it last time... But it looks like we're cursed xD
Bonus point: it's impossible to reproduce this bug on our main dev's computer.
Thanks for pointing it out though! We'll see if we can do anything else to fix it... Or maybe the bug will stay forever, we start to feel like it's becoming a core part of the game...
In my opinion I'd leave it as is, gives it a little character with the failsafe text.
Additionally, I am begging you to make the backrooms code easier to find. I'm currently working with three other people and we have all been looking at the ceiling for about 30 minutes.
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creepy
I'm on mac and there was a part where i went in the vent form the weird staircase after corectly entering a code, but it was pitch black and i could no see or do anything but pause and quit the game. is this intensional?
Really screw with your mind when you play it at 3:56AM, I like it.
We are taking some time off this project to explore new ideas. However we have one final update in the works! We'll announce the theme soon...
let me guess, it is gonna be called 'Even More Places'
Oh nice idea! Ahahah
..Don't worry it's something else. ;)
That's insane. I love it! (c)
Great game, seriously. But I'm curious how to reset my progress (so I could replay it in the future).
Deleting all the game folders (EVERYTHING I found on my laptop...) doesn't seem to work.
It depends on your platform. We use Unity's PlayerPrefs system to store data.
On Windows it's in your registry (under "HKCU\Software\TeagherStudio\Just More Doors").
On Mac it's stored here -> "~/Library/Preferences/com.TeagherStudio.Just More Doors.plist" (or something like that, never tried it on Mac).
On Linux it's here -> "~/.config/unity3d/TeagherStudio/Just More Doors".
Thanks!
This game is so much fun!
https://indieoyun.org/just-more-doors/
Doors, doors! They made my head spin.
this is the backrooms but better
This game was interesting...I loved the way you showed us the truth on how radios are made! :)
PolygonDonut is happy
SPOILERS AHEAD
Oh developers. You beautiful, wonderful people that at this moment I want nothing more than to hurl insults at.
I spent 6 hours in one sitting on this game. I wrote down every code, every set of directions, I took pictures on my phone, and so much more. I was ABSOLUTELY SOLD that this was going to be a situation where a long string of directions was needed. And eventually I was stumped.
By pure chance (I literally stopped to eat some food) I, after six hours of desperate door opening, managed to create the conditions needed for the win.
When I tell you I gasped so hard I choked on my food, I sincerely mean it.
You. Cheeky. Beautiful. Horrible people.
Anyway you'll be happy to know I went into legitimately every room possible before I finally won according to exploration mode, so at least I got the full experience I guess.
Joking aside, this was a ton of fun. You all totally nailed the liminal space feel, and definitely accomplished your goal when it came to making the player think way too hard about the objective.
TLDR: You suck. Also I love you. Great game.
We love you too <3 Glad you
hatedenjoyed the game! Remember to open the door to win.What a crazy, weird, and yet strangely fun game! Maybe it has something to do with "just one more door, and The Door will be right there. Just one more door. Ok, NOW one more door..." I could have kept going for hours possibly, but started to get tired. But to be honest tho, I dont even want to find The Door, I just want to see more rooms! There were some crazy weird places in here, some with a super creepy filter on it that just really made me worried something was going to jump out! Maybe adding some kind of entity that just stays at the edge of the vision fog, never wanting to get to close, but always moving will REALLY boost that creep factor! Is it a monster? Death? Some other poor soul that got stuck looking for The Door? Maybe if you catch it, it'll open a special room that has become its home.
Really enjoyed the game, and I hope you enjoy my video!
Alright, I'm stumped I have no idea if there is a real ending I've been playing now for 4 hours and I'm just going into a loop mind helping me out
[Spoilers, don't read if you want to complete the game by yourself].
_________________________________________________
The game is very very very very good, I love all the liminal spaces. One thing, I've completed the game and gained access to the exploration mode, but I can't find the last 2 rooms, I need help and rest, maybe someone can help me with some tips or hints to find those; the rooms that I need to see to unlock them all are: "Your Jumps Are Annoying", and "Find the code [Backrooms]" (I searched for hours in the game, in the backrooms, but couldn't find any clues, codes... nothing).
SPOILER ALSO DO NOT DO NOT READ THIS
smoor eht fo eno ni gniliec eht no si edoc ehT
devs, news on the last update? your fans are starving!
Raivk here, the dev from Teagher Studio working on the update. I'm going through a quite chaotic period of my life right now, and Teagher Studio is a side project of mine (not my main job). Don't worry the update is still in the works. Everything is designed and planned. Just gotta find the time to create the new rooms. I'll post an update soon to give some news!
Thanks a lot for your interest in our game, I'm so happy to see this!
Oh and to give you some more news, the remainder of the team is working on an exciting new project beside the final update of Just More Doors. It's not a sequel but we did notice that a lot of people liked this type of game. I'm sure you'll like it! You'll be hearing more from it when we'll have enough things to show.
Super hyped! I love the style you guys take with these projects, and being so down to earth with the comments is sick too :o thanks a bunch!!
Thank you! We'll try to make other games with this vibe. We just released a new devlog about Just More Doors, do not hesitate to take a look at it, there's some info about the final update.
442, and yes, I got it because I was trying to glitch the game
Definitely a thinker but overall a good game.
DOOOOORS
I found a lot of secrets (i will post vid later)
BUT,
WHY IS THERE A "???" BUTTON THAT TURNS EVERYTHING INTO COMIC SANS?
YOU MADLADS!!!1!!
also i won with 0 doors crossed cuz im too big brain 4 u
Ok the story of this button is simple : we had an empty space in the options menu. It was ugly. We put a button. Well we didn't know what this button would do so we named it "???". And at some point in the making of this game, one of the devs just made it change EVERY TEXTS to use the font comic sans. And that's it, pure randomness ahah.
(This is not an ending, there is a true ending but it's different)
Ooohhhhh
yes
Just for that Stanley reference i say that this is epic
did not expect to play a fricking backrooms simulator today, but here we are
Hi, i did finish the game..but i feel like 1 ending is under-rewarding for a game like this....
a 2 hours playtime is barely enough to understand the many options u have...
i am sad i can't replay the intro scene even re-unzipping the game..
about the current ending..it feels deserved but not that special...knowing that you can miss on the opportunity to see so many rooms is just meh...
i kinda tried some weird strats that maybe they could have made into a purpuose...like using the low grav room to try to go back to the room above... or trying mixing up rainbow light up and rainbow light down (i cant' spoiler much)
i tried to spy on top of the maze* i tried to go down when collecting umbrella...all those could have made into new rooms...
i also tried jumping on top of ropes of extra museum areas...
i was quite confused about the color pattern changing everywhere...but still pretty fun touch...
i felt like most easter egg rooms were yes spooky but also kinda empty
the pad for the code having way too many codes is just not that intresting...unless u have to copy more than 4 codes i gave up on keeping track of them cos' of lack of variety on the room where you end up...still so many good possibilities
well nice little project
Thanks for playing! Glad you enjoyed the game and thanks for the feedback.
For the intro part, you can totally replay it. Go into the options, and there's a checkbox named "Skip Intro". Untick it, and play! You'll be back to the intro.
once i tried to get radio seeds and got sent to a BLACK void instead of a white one also can yall add a ps1/psx themed room and/or a childs room?
id also ask for a a school and/or classroom, a radio forest and a ifninte room
Psst... It's a secret but we are kinda planning on adding a PSX themed room in the final update. BUT SHHHH IT'S A SECRET.
the best part of this game was when i opened that door, oh, that door was so good.
still there are some things, like, when i opened that other door it wasnt so cool than that door...
but i cant reach the code on pool 4 tho, its too high and hard, tried to do some things to get there but its no use
10/10 tho
I really want to find that door… so many doors to choose though. Great work! Really enjoyed this and plan on making a second video. The museum was very nice lol.
Even though the gist of the game is trying to figure out how to win, I actually thing I really enjoyed finding new rooms through codes and directions more. I think the puzzle element could be expanded on a tiny bit more if you ever make a sequel. Nothing crazy, tho. Maybe a few rooms where there is real danger too, like in Anemoiapolis.
This game is super fun but I'd like to reset my progress so I can do a completely fresh run and have no idea how to do so...
Where is the game's save data stored on macos?
I sadly already knew how to get to the end. But it was the exploration-part that got me :)
I definetly wanna try to find all rooms!
good game its a bit scary
10/10 Very confusing, very fun.
I definitely dig this game and I have been recommending it to my friends since I found out about it yesterday. I -will- find that exit someday!
i can tell you how to win if you want
ending is really cool
i do think you should try on your own, bc its really cool and interesting. You know, seeing all the rooms and stuff...
i know how to tho :D
3/5 stars
its repetitive and i quit when i encountered the backrooms for the second time
it makes me think i'm almost done and then it repeats itself
made me hurt my back after making me sit for so long
Bro! i can't sleep at night anymore, This game is SO WEIRD, but in a good way kinda but somehow not. HELP ME. When you think you almost done it, you didnt and then you see something completly off and its just.. my head hurts! pls make it stop
Hello, i just want to say that i love your game but i just cant understand where am i even suppose to start searching for the code in backrooms and nature rooms. It would be wonderful if you will give me some type of hint of just write it here. Again than you very much for the game and i wish you all the best
I'll give hints at the bottom of this comment
For Backrooms, look at the ceilling.
For Nature, it's near the pond!
Thank you very much. I have successfully found nature code but there is just so many ceilings in the backrooms i need another hint
From the place where you spawn in Exploration Mode:
- Have the wall with no door frame on your back.
- Go straight until the room before the last.
- It will be in the room to your left.
thank you again and i hope for more great updates to come soon
oh and also there is a locked room under creepy mall room in exploration mode but im pretty sure i have found all of the codes there are in the game or is it second ending?
Thanks for playing! That was really cool. You were wondering how many secrets rooms there are in this game... There are 70! And there's actually a way to win. But it's kinda hard to figure it out ;)
We're glad you enjoyed the game!
I just want you to know, that I read the note saying you guys made the falling through the floor bug "much rarer"
and it happened when I opened the first door of a playthrough.
No salt at all! I love this game, it was just really funny.
Oh no it's happening again. It's becoming a running gag...
We are moving a lot of things to ensure a correct world generation when going through a door, and somehow, Unity's physics go wonky, making the player fall through the floor. Though, it's impossible to reproduce it in the editor. In build, it's totally random. We never succeeded to reproduce it in debug mode..
So it's been random fixes since the beginning. It should'nt be even remotely possible to fall through the floor with how we fixed it last time... But it looks like we're cursed xD
Bonus point: it's impossible to reproduce this bug on our main dev's computer.
Thanks for pointing it out though! We'll see if we can do anything else to fix it... Or maybe the bug will stay forever, we start to feel like it's becoming a core part of the game...
In my opinion I'd leave it as is, gives it a little character with the failsafe text.
Additionally, I am begging you to make the backrooms code easier to find. I'm currently working with three other people and we have all been looking at the ceiling for about 30 minutes.
As of writing, we still have not found it.
Two hours. We found it after two hours.
We were running around frantically and halfway hallucinating it was really funny
Oh hmm.. Maybe it's a bit too hard to find. Well.. Maybe we'll make it easier in the next update :)
very noice:==)